so if you wanna build a city you could use the city skylines assets. Lower quality textures are for far distance. idk whats wrong with the textures tho because they seem very low quality compared to what it looks like in-game. but i do have the buildings assets and textures and roads as well.īut as you can see the uv mapping also works. its still possible but you would have to make the terrain by hand and place the buildings by hand as well. so you cant just take a map that you made in city skylines and completely convert it to beamng. It imports the models, yes, textures seems like they are also working, but its all in a bunch, without the actual terrain of the map so you would still have to place everything manually. the only thing i do with 3ds is import it and than export it so i can work on it with blender lol. might need some tweaking and testing to fit perfectly into the city. the only reason i have 3ds max is because at the time there was no good plugins for blender and the ones i tried broke the uv mapping. After verifying that everything is correct, it is time to export the map to CARLA.
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